UnityEditor.TreeViewForAudioMixerGroup.TreeViewDataSourceForMixers.ShouldShowController C# (CSharp) Method

ShouldShowController() private method

private ShouldShowController ( UnityEditor.Audio.AudioMixerController controller, List allowedInstanceIDs ) : bool
controller UnityEditor.Audio.AudioMixerController
allowedInstanceIDs List
return bool
            private bool ShouldShowController(AudioMixerController controller, List<int> allowedInstanceIDs)
            {
                if (controller == null)
                {
                    return false;
                }
                if ((allowedInstanceIDs != null) && (allowedInstanceIDs.Count > 0))
                {
                    return allowedInstanceIDs.Contains(controller.GetInstanceID());
                }
                return true;
            }