UnityEditor.Timeline.OffsetPivotVectors C# (CSharp) Method

OffsetPivotVectors() private method

private OffsetPivotVectors ( Vector3 vectors, float offset ) : Vector3[]
vectors Vector3
offset float
return Vector3[]
        private Vector3[] OffsetPivotVectors(Vector3[] vectors, float offset)
        {
            for (int i = 0; i < vectors.Length; i++)
            {
                vectors[i].x += offset;
            }
            return vectors;
        }