UnityEditor.TerrainTreeContextMenus.RemoveTree C# (CSharp) Method

RemoveTree() private method

private RemoveTree ( MenuCommand item ) : void
item MenuCommand
return void
        internal static void RemoveTree(MenuCommand item)
        {
            Terrain context = (Terrain) item.context;
            TerrainEditorUtility.RemoveTree(context, item.userData);
        }