UnityEditor.SubstanceImporterInspector.ApplyAndRefresh C# (CSharp) Method

ApplyAndRefresh() private method

private ApplyAndRefresh ( bool exitGUI ) : void
exitGUI bool
return void
        private void ApplyAndRefresh(bool exitGUI)
        {
            AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(base.target), ImportAssetOptions.ForceUncompressedImport);
            if (exitGUI)
            {
                GUIUtility.ExitGUI();
            }
            base.Repaint();
        }