UnityEditor.SpriteEditorTexturePostprocessor.OnPostprocessTexture C# (CSharp) Method

OnPostprocessTexture() public method

public OnPostprocessTexture ( Texture2D tex ) : void
tex UnityEngine.Texture2D
return void
        public void OnPostprocessTexture(Texture2D tex)
        {
            if ((SpriteEditorWindow.s_Instance != null) && base.assetPath.Equals(SpriteEditorWindow.s_Instance.m_SelectedAssetPath))
            {
                if (!SpriteEditorWindow.s_Instance.m_IgnoreNextPostprocessEvent)
                {
                    SpriteEditorWindow.s_Instance.m_ResetOnNextRepaint = true;
                    SpriteEditorWindow.s_Instance.Repaint();
                }
                else
                {
                    SpriteEditorWindow.s_Instance.m_IgnoreNextPostprocessEvent = false;
                }
            }
        }
    }
SpriteEditorTexturePostprocessor