private void LayoutWithStripsOnRightSideOneScrollBar(List <AudioMixerGroupController> allGroups, Dictionary <AudioMixerEffectController, AudioMixerGroupController> effectMap)
{
SplitterState horizontalSplitter = this.m_LayoutStripsOnRight.m_HorizontalSplitter;
SplitterGUILayout.BeginHorizontalSplit(horizontalSplitter, new GUILayoutOption[]
{
GUILayout.ExpandWidth(true),
GUILayout.ExpandHeight(true)
});
SplitterGUILayout.EndHorizontalSplit();
float num = (float)horizontalSplitter.realSizes[0];
float width = base.position.width - num;
Rect rect = new Rect(0f, 17f, num, base.position.height - 17f);
Rect rect2 = new Rect(num, 17f, width, rect.height);
if (EditorGUIUtility.isProSkin)
{
EditorGUI.DrawRect(rect, (!EditorGUIUtility.isProSkin) ? new Color(0.6f, 0.6f, 0.6f, 0f) : new Color(0.19f, 0.19f, 0.19f));
}
float num2 = 10f;
Rect[] array = new Rect[this.m_SectionOrder.Length];
float num3 = 0f;
for (int i = 0; i < this.m_SectionOrder.Length; i++)
{
num3 += num2;
if (i > 0)
{
num3 += array[i - 1].height;
}
array[i] = new Rect(0f, num3, rect.width, this.GetHeightOfSection(this.m_SectionOrder[i]));
Rect[] expr_157_cp_0 = array;
int expr_157_cp_1 = i;
expr_157_cp_0[expr_157_cp_1].x = expr_157_cp_0[expr_157_cp_1].x + 4f;
Rect[] expr_171_cp_0 = array;
int expr_171_cp_1 = i;
expr_171_cp_0[expr_171_cp_1].width = expr_171_cp_0[expr_171_cp_1].width - 8f;
}
Rect viewRect = new Rect(0f, 0f, 1f, array.Last <Rect>().yMax);
if (viewRect.height > rect.height)
{
for (int j = 0; j < array.Length; j++)
{
Rect[] expr_1E3_cp_0 = array;
int expr_1E3_cp_1 = j;
expr_1E3_cp_0[expr_1E3_cp_1].width = expr_1E3_cp_0[expr_1E3_cp_1].width - 14f;
}
}
this.m_SectionsScrollPosition = GUI.BeginScrollView(rect, this.m_SectionsScrollPosition, viewRect);
this.DoSections(rect, array, this.m_SectionOrder);
GUI.EndScrollView();
this.m_ChannelStripView.OnGUI(rect2, this.m_ShowReferencedBuses, this.m_ShowBusConnections, this.m_ShowBusConnectionsOfSelection, allGroups, effectMap, this.m_SortGroupsAlphabetically, this.m_ShowDeveloperOverlays, this.m_GroupTree.ScrollToItem);
EditorGUI.DrawRect(new Rect(rect.xMax - 1f, 17f, 1f, base.position.height - 17f), (!EditorGUIUtility.isProSkin) ? new Color(0.6f, 0.6f, 0.6f) : new Color(0.15f, 0.15f, 0.15f));
}