UnityEditor.SliderLabels.SetLabels C# (CSharp) Method

SetLabels() public method

public SetLabels ( GUIContent leftLabel, GUIContent rightLabel ) : void
leftLabel UnityEngine.GUIContent
rightLabel UnityEngine.GUIContent
return void
        public void SetLabels(GUIContent leftLabel, GUIContent rightLabel)
        {
            if (Event.current.type == EventType.Repaint)
            {
                this.leftLabel = leftLabel;
                this.rightLabel = rightLabel;
            }
        }