UnityEditor.SketchUpTreeViewGUI.OnRowGUI C# (CSharp) Method

OnRowGUI() public method

public OnRowGUI ( Rect rowRect, TreeViewItem node, int row, bool selected, bool focused ) : void
rowRect UnityEngine.Rect
node TreeViewItem
row int
selected bool
focused bool
return void
        public override void OnRowGUI(Rect rowRect, TreeViewItem node, int row, bool selected, bool focused)
        {
            this.DoItemGUI(rowRect, row, node, selected, focused, false);
            SketchUpNode node2 = node as SketchUpNode;
            Rect position = new Rect(2f, rowRect.y, rowRect.height, rowRect.height);
            node2.Enabled = GUI.Toggle(position, node2.Enabled, GUIContent.none, SketchUpImportDlg.Styles.styles.toggleStyle);
        }