UnityEditor.SizeModuleUI.SizeModuleUI C# (CSharp) Method

SizeModuleUI() public method

public SizeModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System
        public SizeModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "SizeModule", displayName)
        {
            base.m_ToolTip = "Controls the size of each particle during its lifetime.";
        }