UnityEditor.ShadowInfo.ConformLatLong C# (CSharp) Method

ConformLatLong() private method

private ConformLatLong ( ) : void
return void
        private void ConformLatLong()
        {
            if (this.m_Latitude < -90f)
            {
                this.m_Latitude = -90f;
            }
            if (this.m_Latitude > 89f)
            {
                this.m_Latitude = 89f;
            }
            this.m_Longitude = this.m_Longitude % 360f;
            if (this.m_Longitude < 0.0)
            {
                this.m_Longitude = 360f + this.m_Longitude;
            }
        }
ShadowInfo