UnityEditor.ShaderInspectorPlatformsPopup.GetWindowSize C# (CSharp) Method

GetWindowSize() public method

public GetWindowSize ( ) : Vector2
return UnityEngine.Vector2
        public override Vector2 GetWindowSize()
        {
            int num = (s_PlatformModes.Length + s_ShaderPlatformNames.Length) + 2;
            float num2 = (num * 16f) + 18f;
            return new Vector2(210f, num2 + 2f);
        }