UnityEditor.Selection.GetObjectsMode C# (CSharp) Method

GetObjectsMode() private method

private GetObjectsMode ( SelectionMode mode ) : Object[]
mode SelectionMode
return Object[]
        internal static extern Object[] GetObjectsMode(SelectionMode mode);
        /// <summary>

Usage Example

示例#1
0
        /// <summary>
        ///   <para>Returns the current selection filtered by type and mode.</para>
        /// </summary>
        /// <param name="type">Only objects of this type will be retrieved.</param>
        /// <param name="mode">Further options to refine the selection.</param>
        public static UnityEngine.Object[] GetFiltered(System.Type type, SelectionMode mode)
        {
            ArrayList arrayList = new ArrayList();

            if (type == typeof(Component) || type.IsSubclassOf(typeof(Component)))
            {
                foreach (Component transform in Selection.GetTransforms(mode))
                {
                    Component component = transform.GetComponent(type);
                    if ((bool)((UnityEngine.Object)component))
                    {
                        arrayList.Add((object)component);
                    }
                }
            }
            else if (type == typeof(GameObject) || type.IsSubclassOf(typeof(GameObject)))
            {
                foreach (Transform transform in Selection.GetTransforms(mode))
                {
                    arrayList.Add((object)transform.gameObject);
                }
            }
            else
            {
                foreach (UnityEngine.Object @object in Selection.GetObjectsMode(mode))
                {
                    if (@object != (UnityEngine.Object)null && (@object.GetType() == type || @object.GetType().IsSubclassOf(type)))
                    {
                        arrayList.Add((object)@object);
                    }
                }
            }
            return((UnityEngine.Object[])arrayList.ToArray(typeof(UnityEngine.Object)));
        }
All Usage Examples Of UnityEditor.Selection::GetObjectsMode