UnityEditor.RotationByVelocityModuleUI.RotationByVelocityModuleUI C# (CSharp) Method

RotationByVelocityModuleUI() public method

public RotationByVelocityModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System
        public RotationByVelocityModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "RotationBySpeedModule", displayName)
        {
            base.m_ToolTip = "Controls the angular velocity of each particle based on its speed.";
        }