UnityEditor.PropertyGUIData.PropertyGUIData C# (CSharp) Method

PropertyGUIData() public method

public PropertyGUIData ( UnityEditor.SerializedProperty property, Rect totalPosition, bool wasBoldDefaultFont, bool wasEnabled, Color color ) : System
property UnityEditor.SerializedProperty
totalPosition UnityEngine.Rect
wasBoldDefaultFont bool
wasEnabled bool
color Color
return System
        public PropertyGUIData(SerializedProperty property, Rect totalPosition, bool wasBoldDefaultFont, bool wasEnabled, Color color)
        {
            this.property = property;
            this.totalPosition = totalPosition;
            this.wasBoldDefaultFont = wasBoldDefaultFont;
            this.wasEnabled = wasEnabled;
            this.color = color;
        }
    }
PropertyGUIData