UnityEditor.PrefabUtility.InstantiatePrefab C# (CSharp) Method

InstantiatePrefab() public static method

Instantiates the given prefab in a given scene.

public static InstantiatePrefab ( Object target ) : Object
target Object Prefab asset to instantiate.
return Object
        public static Object InstantiatePrefab(Object target)
        {
            return InternalInstantiatePrefab(target, EditorSceneManager.GetTargetSceneForNewGameObjects());
        }

Same methods

PrefabUtility::InstantiatePrefab ( Object target, Scene destinationScene ) : Object

Usage Example

示例#1
0
 public static UnityEngine.Object InstantiatePrefab(UnityEngine.Object target)
 {
     return(PrefabUtility.InstantiatePrefab(target));
 }
All Usage Examples Of UnityEditor.PrefabUtility::InstantiatePrefab