UnityEditor.NewScriptGenerator.WriteComment C# (CSharp) Method

WriteComment() private method

private WriteComment ( string comment ) : void
comment string
return void
        private void WriteComment(string comment)
        {
            int index = 0;
            while (true)
            {
                if (comment.Length <= index + kCommentWrapLength)
                {
                    m_Writer.WriteLine (m_Indentation + "// " + comment.Substring (index));
                    break;
                }
                else
                {
                    int wrapIndex = comment.IndexOf (' ', index + kCommentWrapLength);
                    if (wrapIndex < 0)
                    {
                        m_Writer.WriteLine (m_Indentation + "// " + comment.Substring (index));
                        break;
                    }
                    else
                    {
                        m_Writer.WriteLine (m_Indentation + "// " + comment.Substring (index, wrapIndex-index));
                        index = wrapIndex + 1;
                    }
                }
            }
        }