UnityEditor.MetroCreateTestCertificateWindow.Show C# (CSharp) Method

Show() public static method

public static Show ( string publisher ) : void
publisher string
return void
        public static void Show(string publisher)
        {
            MetroCreateTestCertificateWindow[] windowArray = (MetroCreateTestCertificateWindow[]) Resources.FindObjectsOfTypeAll(typeof(MetroCreateTestCertificateWindow));
            MetroCreateTestCertificateWindow window = (windowArray.Length <= 0) ? ScriptableObject.CreateInstance<MetroCreateTestCertificateWindow>() : windowArray[0];
            window.path = Path.Combine(Application.dataPath, "WSATestCertificate.pfx").Replace('\\', '/');
            window.publisher = publisher;
            window.password = string.Empty;
            window.confirm = window.password;
            window.message = !File.Exists(window.path) ? GUIContent.none : EditorGUIUtility.TextContent("Current file will be overwritten.");
            window.messageStyle = new GUIStyle(GUI.skin.label);
            window.messageStyle.fontStyle = FontStyle.Italic;
            window.focus = "publisher";
            if (windowArray.Length > 0)
            {
                window.Focus();
            }
            else
            {
                window.titleContent = EditorGUIUtility.TextContent("Create Test Certificate for Windows Store");
                window.position = new Rect(100f, 100f, 350f, 140f);
                window.minSize = new Vector2(window.position.width, window.position.height);
                window.maxSize = window.minSize;
                window.ShowUtility();
            }
        }
    }
MetroCreateTestCertificateWindow