UnityEditor.MenuItem.MenuItem C# (CSharp) Method

MenuItem() public method

Creates a menu item and invokes the static function following it, when the menu item is selected.

public MenuItem ( string itemName ) : System
itemName string The itemName is the menu item represented like a pathname. /// For example the menu item could be "GameObject/Do Something".
return System
        public MenuItem(string itemName) : this(itemName, false)
        {
        }

Same methods

MenuItem::MenuItem ( string itemName, bool isValidateFunction ) : System
MenuItem::MenuItem ( string itemName, bool isValidateFunction, int priority ) : System
MenuItem::MenuItem ( string itemName, bool isValidateFunction, int priority, bool internalMenu ) : System
MenuItem