UnityEditor.MemoryTreeListClickable.SetupSplitter C# (CSharp) Method

SetupSplitter() protected method

protected SetupSplitter ( ) : void
return void
        protected override void SetupSplitter()
        {
            float[] relativeSizes = new float[3];
            int[] minSizes = new int[3];
            relativeSizes[0] = 300f;
            minSizes[0] = 100;
            relativeSizes[1] = 70f;
            minSizes[1] = 50;
            relativeSizes[2] = 70f;
            minSizes[2] = 50;
            base.m_Splitter = new SplitterState(relativeSizes, minSizes, null);
        }
    }