UnityEditor.LookDevEnvironmentWindow.Styles.Styles C# (CSharp) Method

Styles() public method

public Styles ( ) : System
return System
            public Styles()
            {
                this.sLabelStyleFirstContext.normal.textColor = (Color) LookDevView.m_FirstViewGizmoColor;
                this.sLabelStyleSecondContext.normal.textColor = (Color) LookDevView.m_SecondViewGizmoColor;
                this.sLabelStyleBothContext.normal.textColor = !EditorGUIUtility.isProSkin ? Color.black : Color.white;
                this.sEnvControlIcon.tooltip = "Environment parameters";
            }
        }
LookDevEnvironmentWindow.Styles