UnityEditor.ListViewGUILayout.GUILayoutedListViewGroup.AddY C# (CSharp) Method

AddY() public method

public AddY ( ) : void
return void
            public void AddY()
            {
                if (base.entries.Count > 0)
                {
                    this.AddYRecursive(base.entries[0], base.entries[0].minHeight);
                }
            }

Same methods

ListViewGUILayout.GUILayoutedListViewGroup::AddY ( float val ) : void
ListViewGUILayout.GUILayoutedListViewGroup