UnityEditor.GradientPicker.PresetClickedCallback C# (CSharp) Method

PresetClickedCallback() private method

private PresetClickedCallback ( int clickCount, object presetObject ) : void
clickCount int
presetObject object
return void
        private void PresetClickedCallback(int clickCount, object presetObject)
        {
            Gradient gradient = presetObject as Gradient;
            if (gradient == null)
            {
                Debug.LogError("Incorrect object passed " + presetObject);
            }
            SetCurrentGradient(gradient);
            this.gradientChanged = true;
        }