UnityEditor.GradientContextMenu.Paste C# (CSharp) Method

Paste() private method

private Paste ( ) : void
return void
        private void Paste()
        {
            ParticleSystemClipboard.PasteGradient(this.m_Prop1, null);
            if (this.m_Prop1 != null)
            {
                this.m_Prop1.serializedObject.ApplyModifiedProperties();
            }
            GradientPreviewCache.ClearCache();
        }