UnityEditor.GUIViewDebuggerHelper.DebugWindow C# (CSharp) Method

DebugWindow() private method

private DebugWindow ( GUIView view ) : void
view GUIView
return void
        internal static extern void DebugWindow(GUIView view);
        internal static void GetClipInstructions(List<IMGUIClipInstruction> clipInstructions)

Usage Example

        private void OnWindowSelected(object userdata, string[] options, int selected)
        {
            selected--;
            GUIView gUIView;

            if (selected >= 0)
            {
                List <GUIView> list = (List <GUIView>)userdata;
                gUIView = list[selected];
            }
            else
            {
                gUIView = null;
            }
            if (this.m_Inspected != gUIView)
            {
                if (this.m_InstructionOverlayWindow != null)
                {
                    this.m_InstructionOverlayWindow.Close();
                }
                this.m_Inspected = gUIView;
                if (this.m_Inspected != null)
                {
                    GUIViewDebuggerHelper.DebugWindow(this.m_Inspected);
                    this.m_Inspected.Repaint();
                }
                else
                {
                    GUIViewDebuggerHelper.StopDebugging();
                }
                this.instructionModeView.Unselect();
            }
            base.Repaint();
        }
All Usage Examples Of UnityEditor.GUIViewDebuggerHelper::DebugWindow