UnityEditor.GUID.operator C# (CSharp) Method

operator() public static method

public static operator ( ) : bool
return bool
        public static bool operator ==(GUID x, GUID y)
        {
            return ((((x.m_Value0 == y.m_Value0) && (x.m_Value1 == y.m_Value1)) && (x.m_Value2 == y.m_Value2)) && (x.m_Value3 == y.m_Value3));
        }