UnityEditor.FrameDebuggerWindow.Styles.Styles C# (CSharp) Method

Styles() public method

public Styles ( ) : System
return System
            public Styles()
            {
                this.rowTextRight.alignment = TextAnchor.MiddleRight;
                this.recordButton.text = "Enable";
                this.recordButton.tooltip = "Enable Frame Debugging";
                this.prevFrame.tooltip = "Previous event";
                this.nextFrame.tooltip = "Next event";
                this.headerContent = new GUIContent[s_ColumnNames.Length];
                for (int i = 0; i < this.headerContent.Length; i++)
                {
                    this.headerContent[i] = EditorGUIUtility.TextContent(s_ColumnNames[i]);
                }
            }
        }
FrameDebuggerWindow.Styles