UnityEditor.FlowLayout.CalcWidth C# (CSharp) Method

CalcWidth() public method

public CalcWidth ( ) : void
return void
        public override void CalcWidth()
        {
            bool flag = base.minWidth != 0f;
            base.CalcWidth();
            if (!base.isVertical && !flag)
            {
                base.minWidth = 0f;
                foreach (GUILayoutEntry entry in base.entries)
                {
                    base.minWidth = Mathf.Max(base.m_ChildMinWidth, entry.minWidth);
                }
            }
        }