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UnityEditor
Empty
OnOpenAsset
UnityEditor.Empty.OnOpenAsset C# (CSharp) Method
Empty Class Documentation
显示文件
Open project: randomize/VimConfig
OnOpenAsset()
static
private
method
static
private
OnOpenAsset
(
int
instanceID
,
int
line
) :
bool
instanceID
int
line
int
return
bool
internal static bool OnOpenAsset(int instanceID, int line) { return false; }
Empty
OnOpenAsset
OnPostprocessBuild