UnityEditor.EditorMaterialUtility.SetShaderDefaults C# (CSharp) Method

SetShaderDefaults() private method

private SetShaderDefaults ( Shader shader, string name, Texture textures ) : void
shader UnityEngine.Shader
name string
textures UnityEngine.Texture
return void
        public static extern void SetShaderDefaults(Shader shader, string[] name, Texture[] textures);
    }