UnityEditor.EditorGUIUtility.EditorGUIUtility C# (CSharp) Method

EditorGUIUtility() static private method

static private EditorGUIUtility ( ) : System
return System
        static EditorGUIUtility()
        {
            if (<>f__mg$cache0 == null)
            {
                <>f__mg$cache0 = new GUISkin.SkinChangedDelegate(EditorGUIUtility.SkinChanged);
EditorGUIUtility