UnityEditor.EditorGUILayout.HorizontalScrollViewScope.HorizontalScrollViewScope C# (CSharp) Method

HorizontalScrollViewScope() public method

public HorizontalScrollViewScope ( Vector2 scrollPosition ) : System
scrollPosition Vector2
return System
            public HorizontalScrollViewScope(Vector2 scrollPosition, params GUILayoutOption[] options)
            {
                this.handleScrollWheel = true;
                this.scrollPosition = EditorGUILayout.BeginHorizontalScrollView(scrollPosition, options);
            }

Same methods

EditorGUILayout.HorizontalScrollViewScope::HorizontalScrollViewScope ( Vector2 scrollPosition, bool alwaysShowHorizontal, GUIStyle horizontalScrollbar, GUIStyle background ) : System
EditorGUILayout.HorizontalScrollViewScope