UnityEditor.DoubleCurvePresetLibraryEditor.OnEnable C# (CSharp) Method

OnEnable() public method

public OnEnable ( ) : void
return void
        public void OnEnable()
        {
            string assetPath = AssetDatabase.GetAssetPath(base.target.GetInstanceID());
            this.m_GenericPresetLibraryInspector = new GenericPresetLibraryInspector<DoubleCurvePresetLibrary>(base.target, this.GetHeader(assetPath), null);
            this.m_GenericPresetLibraryInspector.presetSize = new Vector2(72f, 20f);
            this.m_GenericPresetLibraryInspector.lineSpacing = 5f;
        }