UnityEditor.DefaultAssetInspector.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            DefaultAsset target = (DefaultAsset) base.target;
            if (target.message.Length > 0)
            {
                EditorGUILayout.HelpBox(target.message, !target.isWarning ? MessageType.Info : MessageType.Warning);
            }
        }
    }
DefaultAssetInspector