UnityEditor.CurvePresetLibraryEditor.GetHeader C# (CSharp) Method

GetHeader() private method

private GetHeader ( ) : string
return string
        private string GetHeader()
        {
            CurveLibraryType curveLibraryType = this.m_CurveLibraryType;
            if (curveLibraryType == CurveLibraryType.Unbounded)
            {
                return "Curve Preset Library";
            }
            if (curveLibraryType != CurveLibraryType.NormalizedZeroToOne)
            {
                return "Curve Preset Library ?";
            }
            return "Curve Preset Library (Normalized 0 - 1)";
        }