UnityEditor.CurveEditorRectangleTool.OnMove C# (CSharp) Method

OnMove() private method

private OnMove ( Vector2 position ) : void
position Vector2
return void
        private void OnMove(Vector2 position)
        {
            Vector2 vector = position - this.m_Previous;
            Matrix4x4 identity = Matrix4x4.identity;
            identity.SetTRS(new Vector3(vector.x, vector.y, 0f), Quaternion.identity, Vector3.one);
            this.TransformKeys(identity, false, false);
        }