UnityEditor.CurveControlPointRenderer.AddSemiSelectedPoint C# (CSharp) Method

AddSemiSelectedPoint() public method

public AddSemiSelectedPoint ( Rect rect, Color color ) : void
rect UnityEngine.Rect
color Color
return void
        public void AddSemiSelectedPoint(Rect rect, Color color)
        {
            this.m_SelectedPointRenderer.AddPoint(rect, color);
            this.m_SemiSelectedPointOverlayRenderer.AddPoint(rect, Color.white);
        }