UnityEditor.ConsoleWindow.Constants.Init C# (CSharp) Method

Init() public static method

public static Init ( ) : void
return void
            public static void Init()
            {
                if (!ms_Loaded)
                {
                    ms_Loaded = true;
                    Box = "CN Box";
                    Button = "Button";
                    MiniButton = "ToolbarButton";
                    MiniButtonLeft = "ToolbarButton";
                    MiniButtonMiddle = "ToolbarButton";
                    MiniButtonRight = "ToolbarButton";
                    Toolbar = "Toolbar";
                    LogStyle = "CN EntryInfo";
                    WarningStyle = "CN EntryWarn";
                    ErrorStyle = "CN EntryError";
                    EvenBackground = "CN EntryBackEven";
                    OddBackground = "CN EntryBackodd";
                    MessageStyle = "CN Message";
                    StatusError = "CN StatusError";
                    StatusWarn = "CN StatusWarn";
                    StatusLog = "CN StatusInfo";
                    CountBadge = "CN CountBadge";
                }
            }
        }
ConsoleWindow.Constants