UnityEditor.ColorPresetLibraryEditor.OnEnable C# (CSharp) Method

OnEnable() public method

public OnEnable ( ) : void
return void
        public void OnEnable()
        {
            this.m_GenericPresetLibraryInspector = new GenericPresetLibraryInspector<ColorPresetLibrary>(base.target, "Color Preset Library", new Action<string>(this.OnEditButtonClicked));
            this.m_GenericPresetLibraryInspector.useOnePixelOverlappedGrid = true;
            this.m_GenericPresetLibraryInspector.maxShowNumPresets = 0x7d0;
        }