UnityEditor.ColorPresetLibrary.Draw C# (CSharp) Method

Draw() public method

public Draw ( Rect rect, int index ) : void
rect UnityEngine.Rect
index int
return void
        public override void Draw(Rect rect, int index)
        {
            this.DrawInternal(rect, this.m_Presets[index].color);
        }

Same methods

ColorPresetLibrary::Draw ( Rect rect, object presetObject ) : void