UnityEditor.ColorModuleUI.ColorModuleUI C# (CSharp) Method

ColorModuleUI() public method

public ColorModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
return System
        public ColorModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "ColorModule", displayName)
        {
            base.m_ToolTip = "Controls the color of each particle during its lifetime.";
        }