UnityEditor.ColorByVelocityModuleUI.Init C# (CSharp) Method

Init() protected method

protected Init ( ) : void
return void
        protected override void Init()
        {
            if (this.m_Gradient == null)
            {
                this.m_Gradient = new SerializedMinMaxGradient(this);
                this.m_Gradient.m_AllowColor = false;
                this.m_Gradient.m_AllowRandomBetweenTwoColors = false;
                this.m_Range = base.GetProperty("range");
            }
        }