UnityEditor.CodeStrippingUtils.GetAssembliesInDirectory C# (CSharp) Method

GetAssembliesInDirectory() private static method

private static GetAssembliesInDirectory ( string strippedAssemblyDir, string assemblyName ) : IEnumerable
strippedAssemblyDir string
assemblyName string
return IEnumerable
        private static IEnumerable<string> GetAssembliesInDirectory(string strippedAssemblyDir, string assemblyName)
        {
            return Directory.GetFiles(strippedAssemblyDir, assemblyName, SearchOption.TopDirectoryOnly);
        }

Usage Example

示例#1
0
        private static string[] GetUserAssemblies(string strippedAssemblyDir)
        {
            List <string> stringList = new List <string>();

            foreach (string userAssembly in CodeStrippingUtils.s_UserAssemblies)
            {
                stringList.AddRange(CodeStrippingUtils.GetAssembliesInDirectory(strippedAssemblyDir, userAssembly));
            }
            return(stringList.ToArray());
        }
All Usage Examples Of UnityEditor.CodeStrippingUtils::GetAssembliesInDirectory