UnityEditor.ChangedCurve.ChangedCurve C# (CSharp) Method

ChangedCurve() public method

public ChangedCurve ( AnimationCurve curve, int curveId, EditorCurveBinding binding ) : System
curve UnityEngine.AnimationCurve
curveId int
binding EditorCurveBinding
return System
        public ChangedCurve(AnimationCurve curve, int curveId, EditorCurveBinding binding)
        {
            this.curve = curve;
            this.curveId = curveId;
            this.binding = binding;
        }