UnityEditor.CapsuleCollider2DEditor.OnEnable C# (CSharp) Method

OnEnable() public method

public OnEnable ( ) : void
return void
        public override void OnEnable()
        {
            base.OnEnable();
            this.m_BoxEditor.OnEnable();
            this.m_BoxEditor.SetAlwaysDisplayHandles(true);
            this.m_Size = base.serializedObject.FindProperty("m_Size");
            this.m_Direction = base.serializedObject.FindProperty("m_Direction");
        }