UnityEditor.CanvasEditor.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            base.serializedObject.Update();
            if (this.m_AllRoot)
            {
                EditorGUILayout.PropertyField(this.m_RenderMode, new GUILayoutOption[0]);
                this.m_OverlayMode.target = this.m_RenderMode.intValue == 0;
                this.m_CameraMode.target = this.m_RenderMode.intValue == 1;
                this.m_WorldMode.target = this.m_RenderMode.intValue == 2;
                EditorGUI.indentLevel++;
                if (EditorGUILayout.BeginFadeGroup(this.m_OverlayMode.faded))
                {
                    EditorGUILayout.PropertyField(this.m_PixelPerfect, new GUILayoutOption[0]);
                    EditorGUILayout.PropertyField(this.m_SortingOrder, Styles.sortingOrder, new GUILayoutOption[0]);
                    GUIContent[] displayNames = DisplayUtility.GetDisplayNames();
                    EditorGUILayout.IntPopup(this.m_TargetDisplay, displayNames, DisplayUtility.GetDisplayIndices(), Styles.targetDisplay, new GUILayoutOption[0]);
                }
                EditorGUILayout.EndFadeGroup();
                if (EditorGUILayout.BeginFadeGroup(this.m_CameraMode.faded))
                {
                    EditorGUILayout.PropertyField(this.m_PixelPerfect, new GUILayoutOption[0]);
                    EditorGUILayout.PropertyField(this.m_Camera, Styles.renderCamera, new GUILayoutOption[0]);
                    if (this.m_Camera.objectReferenceValue != null)
                    {
                        EditorGUILayout.PropertyField(this.m_PlaneDistance, new GUILayoutOption[0]);
                    }
                    EditorGUILayout.Space();
                    if (this.m_Camera.objectReferenceValue != null)
                    {
                        EditorGUILayout.SortingLayerField(Styles.m_SortingLayerStyle, this.m_SortingLayerID, EditorStyles.popup, EditorStyles.label);
                    }
                    EditorGUILayout.PropertyField(this.m_SortingOrder, Styles.m_SortingOrderStyle, new GUILayoutOption[0]);
                    if (this.m_Camera.objectReferenceValue == null)
                    {
                        EditorGUILayout.HelpBox("Screen Space - A canvas with no specified camera acts like a Overlay Canvas. Please assign a camera to it in the 'Render Camera' field.", MessageType.Warning);
                    }
                }
                EditorGUILayout.EndFadeGroup();
                if (EditorGUILayout.BeginFadeGroup(this.m_WorldMode.faded))
                {
                    EditorGUILayout.PropertyField(this.m_Camera, Styles.eventCamera, new GUILayoutOption[0]);
                    EditorGUILayout.Space();
                    EditorGUILayout.SortingLayerField(Styles.m_SortingLayerStyle, this.m_SortingLayerID, EditorStyles.popup);
                    EditorGUILayout.PropertyField(this.m_SortingOrder, Styles.m_SortingOrderStyle, new GUILayoutOption[0]);
                }
                EditorGUILayout.EndFadeGroup();
                EditorGUI.indentLevel--;
            }
            else if (this.m_AllNested)
            {
                EditorGUI.BeginChangeCheck();
                this.pixelPerfect = (PixelPerfect) EditorGUILayout.EnumPopup("Pixel Perfect", this.pixelPerfect, new GUILayoutOption[0]);
                if (EditorGUI.EndChangeCheck())
                {
                    if (this.pixelPerfect == PixelPerfect.Inherit)
                    {
                        this.m_PixelPerfectOverride.boolValue = false;
                    }
                    else if (this.pixelPerfect == PixelPerfect.Off)
                    {
                        this.m_PixelPerfectOverride.boolValue = true;
                        this.m_PixelPerfect.boolValue = false;
                    }
                    else
                    {
                        this.m_PixelPerfectOverride.boolValue = true;
                        this.m_PixelPerfect.boolValue = true;
                    }
                }
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.PropertyField(this.m_OverrideSorting, new GUILayoutOption[0]);
                if (EditorGUI.EndChangeCheck())
                {
                    ((Canvas) base.serializedObject.targetObject).overrideSorting = this.m_OverrideSorting.boolValue;
                    this.m_SortingOverride.target = this.m_OverrideSorting.boolValue;
                }
                if (EditorGUILayout.BeginFadeGroup(this.m_SortingOverride.faded))
                {
                    GUIContent label = null;
                    if (this.m_AllOverlay)
                    {
                        label = Styles.sortingOrder;
                    }
                    else if (this.m_NoneOverlay)
                    {
                        label = Styles.m_SortingOrderStyle;
                        EditorGUILayout.SortingLayerField(Styles.m_SortingLayerStyle, this.m_SortingLayerID, EditorStyles.popup);
                    }
                    if (label != null)
                    {
                        EditorGUI.BeginChangeCheck();
                        EditorGUILayout.PropertyField(this.m_SortingOrder, label, new GUILayoutOption[0]);
                        if (EditorGUI.EndChangeCheck())
                        {
                            ((Canvas) base.serializedObject.targetObject).sortingOrder = this.m_SortingOrder.intValue;
                        }
                    }
                }
                EditorGUILayout.EndFadeGroup();
            }
            else
            {
                GUILayout.Label(Styles.s_RootAndNestedMessage, EditorStyles.helpBox, new GUILayoutOption[0]);
            }
            base.serializedObject.ApplyModifiedProperties();
        }