UnityEditor.CameraState.UpdateCamera C# (CSharp) Method

UpdateCamera() public method

public UpdateCamera ( Camera camera ) : void
camera UnityEngine.Camera
return void
        public void UpdateCamera(Camera camera)
        {
            camera.transform.rotation = this.m_Rotation.value;
            camera.transform.position = this.m_Pivot.value + (camera.transform.rotation * new Vector3(0f, 0f, -this.GetCameraDistance()));
            float num = Mathf.Max((float) 1000f, (float) (2000f * this.m_ViewSize.value));
            camera.nearClipPlane = num * 5E-06f;
            camera.farClipPlane = num;
        }