UnityEditor.BuildVerifier.VerifyBuild C# (CSharp) Method

VerifyBuild() public static method

public static VerifyBuild ( BuildTarget target, string managedDllFolder ) : void
target BuildTarget
managedDllFolder string
return void
        public static void VerifyBuild(BuildTarget target, string managedDllFolder)
        {
            if (ms_Inst == null)
            {
                ms_Inst = new BuildVerifier();
            }
            ms_Inst.VerifyBuildInternal(target, managedDllFolder);
        }