UnityEditor.BuildPlayerWindow.BuildPlatform.BuildPlatform C# (CSharp) Method

BuildPlatform() public method

public BuildPlatform ( string locTitle, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget ) : System
locTitle string
iconId string
targetGroup BuildTargetGroup
forceShowTarget bool
return System
            public BuildPlatform(string locTitle, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget) : this(locTitle, string.Empty, iconId, targetGroup, forceShowTarget)
            {
            }

Same methods

BuildPlayerWindow.BuildPlatform::BuildPlatform ( string locTitle, string tooltip, string iconId, BuildTargetGroup targetGroup, bool forceShowTarget ) : System
BuildPlayerWindow.BuildPlatform