public override void OnEnable()
{
base.OnEnable();
base.InitializeProbeFields();
List<string> list = new List<string>();
string[] collection = new string[] { "m_Materials", "m_LightmapParameters" };
list.AddRange(collection);
list.AddRange(RendererEditorBase.Probes.GetFieldsStringArray());
this.m_ExcludedProperties = list.ToArray();
}