UnityEditor.AudioSourceInspector.GetShownAudioCurves C# (CSharp) Method

GetShownAudioCurves() private method

private GetShownAudioCurves ( ) : List
return List
        private List<AudioCurveWrapper> GetShownAudioCurves()
        {
            return (from f in this.m_AudioCurves
                where this.m_CurveEditor.getCurveWrapperById(f.id) != null
                select f).ToList<AudioCurveWrapper>();
        }